- Scid For Pc Versus Scid For Mac Os
- Scid For Pc Versus Scid For Mac Windows 7
- Scid For Pc Versus Scid For Macbook Pro
- Scid Chess
- Scid For Pc Versus Scid For Mac Os
- Scid Vs Pc Tutorial For Playing
SCID vs. PC is a Chess ToolkitShane's Chess Information Database is a powerful Chess Toolkit,with which one can create huge databases, run chess engines, and play casual games against the computer or online with the Free Internet Chess Server. It was originally written by Shane Hudson,and has received strong contribution from Pascal Georges and others.
- I used to have a PC and I had Scid vs PC. Now I have a Mac and I have Scid for Mac. Is it just me or is the Scid for Mac much inferior than the Scid for PC. The interface is terrible in comparison and lots of windows don't work the same way exactly and always for the worse. The commentary window.
- A mirror of scid-vs-pc because I don't like sourceforge - BookOwl/scid-vs-pc.
Scid vs. PC began with bug-fixes for the computer-versus-player features of Scid (hence the name), but has evolved into a solid alternative with many new features and interfaces. The project is authored by Stevenaaus and numerous contributors
** Source
svn checkout http://svn.code.sf.net/p/scidvspc/code/ scidvspc-code
SCID vs PC - How to play against engines ( Phalanx ). SCID offers two way to play computer opponent: against Phalanx or any installed UCI Engines.
** Environment
TCLTK_BPATH= $SNAP/usr/share/tcltk
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TCL_LIBRARY= $TCLTK_BPATH/tcl8.6:$TCL_LIBRARY
TK_LIBRARY= $TCLTK_BPATH/tk8.6:$TK_LIBRARY
TCLLIBPATH= $SNAP/usr/lib/tcltk $SNAP/usr/lib/tcltk/x86_64-linux-gnu $TCLLIBPATH
** Home
The AppWorkingDir is user's $HOME/snap/scidvspc-hkvc/<revision>
$SNAP_USER_DATA points to this AppWorkingDir.
** ToRun
type scidvspc-hkvc.scidvspc in a console/terminal
stockfish available in $SNAP/usr/games/
** Sound
Snap doesnt auto connect the alsa interface to snaps. The user is requiredto explicitly connect the snap's alsa plug to the system's alsa interface.
For this run the below
sudo snap connect scidvspc-hkvc:alsa
NOTE> If there is a issue with sound folders setup, cross verify that thesounds folder under options->sounds is set to
/snap/scidvspc-hkvc/current/usr/local/share/scid/sounds
** Network FICS Ping
Scid For Pc Versus Scid For Mac Os
One needs to run
sudo snap connect scidvspc-hkvc:network-observe
to allow the snap to use ping (FICS server), else it will give a error dialog,when connecting to FICS.
** Source for this snap packaging
the snap directory used by snapcraft to generate this snap package is in $SNAP/usr/share/doc/scidvspc-hkvc/
You will also find this among my https://github.com/hanishkvc repositories.
Scid For Pc Versus Scid For Mac Windows 7
** Version
Scid For Pc Versus Scid For Macbook Pro
The snap package version contains the svn revision number of scidvspcwithin it. If manually building the snap, it will try to pick thelatest revision of the code.
** In this Release
Scid Chess
Sound, Figurines font, tDom, Network (FICS), ...
Check Changelog for details including previous releases
Scid For Pc Versus Scid For Mac Os
** NOTE
Scid Vs Pc Tutorial For Playing
This is just a experimental snap packaging of scid_vs_pc by HanishKVC
I have no experience with Mac, but have a fair amount in hooking up a chess engine (Stockfish, Critter, etc) to a Windows program I wrote. In Windows (probably Mac too), the chess engine runs in separate process and a pipeline (interprocess comunication) is set up between the engine and the program (in your case, SCIDvMac). If the engine quits for some unexpected reason, or if the process is shutdown for some reason (by the OS, say), SCID will detect it and give you the 'engine terminated' message. When SCID shuts down, or before, it will try to flush the pipeline, which no longer exists because the engine process has terminated. Stockfish and most engines are very finicky and shutdown if they do not like the position passed (e.g. if white to move, but black is in check; no kings on the board, etc, etc). If your SCID does not do the appropriate audits before calling the engine, you will get this problem. I know because I found out the hard way on my PC program. So, my suggestion is to try another engine and see if it is more forgiving, or track down why the engine is quitting: Is there some reason why your Mac is killing the engine process (or did you inadvertantly kill it)? Is there something strange about the game in the SCID db that has an invalid move/position that is being passed on to the engine? I know that SCID (and maybe SCIDvMac) has a community newslist and the developers can answer questions like this. Try and post it in that forum (if there is one). Good luck.